Development

Built in public, one system at a time.

Terrakotta is an active Beta project. Major systems are playable while content, polish and robustness continue to grow.

Beta 1.0

The current direction focuses on animation, weapons, tools, world generation, climbing and a deeper combat system.

Recent Work

Dynamic weather, storm atmosphere, particles, UI audio, inventory presentation and creature details are actively being refined.

Next

More content, stronger presentation, multiplayer edge cases and release infrastructure remain part of the road ahead.

Website

This site will grow alongside the game with news, screenshots, downloads and release information.